%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 3 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Sprites-Default (Destructible 2D) m_Shader: {fileID: 4800000, guid: 9c897ee6dc2bb7d40a4ad66067efa576, type: 3} m_ShaderKeywords: [] m_CustomRenderQueue: -1 m_SavedProperties: serializedVersion: 2 m_TexEnvs: data: first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: f75c046c76364fe4691555d1d7365051, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} data: first: name: _AlphaTex second: m_Texture: {fileID: 2800000, guid: 8964e942e781b9c4191e0ca6a68d9430, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} data: first: name: _AlphaMap second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} data: first: name: _AT second: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: data: first: name: _Cutoff second: .439999998 data: first: name: PixelSnap second: 0 data: first: name: _Sharpness second: 1 data: first: name: _AlphaThreshold second: 0 data: first: name: _AlphaContrast second: 1 m_Colors: data: first: name: _Color second: {r: 1, g: 1, b: 1, a: 1}