11 lines
170 B
C#
11 lines
170 B
C#
using UnityEngine;
|
|
|
|
public class D2D_RuntimeSprite : MonoBehaviour
|
|
{
|
|
public Sprite Sprite;
|
|
|
|
protected virtual void OnDestroy()
|
|
{
|
|
D2D_Helper.Destroy(Sprite);
|
|
}
|
|
} |