2021-05-02 03:45:58 +09:00

345 lines
7.2 KiB
C++

#include <iostream>
#include <process.h>
#include <list>
#include <algorithm>
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib")
#define IP_ADDRESS 127.0.0.1
#define PORT_ADDRESS 5000
//template <typename _Type>
//class COverLapped : public OVERLAPPED
//{
//public:
// COverLapped(void)
// {
// m_WsaBuf.len = BUFSIZE;
// m_WsaBuf.buf = reinterpret_cast<char*>(buffer);
// }
// virtual ~COverLapped(void) {}
//
//private:
//protected:
//public:
// static const UINT BUFSIZE = 4096;
//
// typedef enum _E_OP
// {
// READY = 0x00,
// CREATE,
// BIND,
// LISTEN,
// CONNECT,
// ACCEPT,
// SEND,
// RECV,
// }E_OP;
//
// E_OP m_eOperator;
//
// WSABUF m_WsaBuf;
// _Type buffer[BUFSIZE];
//};
static const UINT BUFSIZE = 4096;
class COverLapped : public OVERLAPPED
{
public:
COverLapped(void) : m_eOperator(E_OP::READY)
{
}
~COverLapped(void) {}
private:
protected:
public:
typedef enum _E_OP
{
READY = 0x00,
CREATE,
BIND,
LISTEN,
CONNECT,
ACCEPT,
SEND,
RECV,
}E_OP;
E_OP m_eOperator;
WSABUF m_WsaBuf;
CHAR m_buffer[BUFSIZE];
};
class CIocpSocket
{
public:
CIocpSocket(void) {}
~CIocpSocket(void)
{
closesocket(m_Socket);
WSACleanup();
}
private:
CIocpSocket& operator=(const CIocpSocket&) {}
SOCKET m_Socket;
SOCKADDR_IN m_SocketAddr_in;
HANDLE m_IocpHandle;
HANDLE *m_ThreadHandle;
COverLapped m_SendBuf;
COverLapped m_RecvBuf;
protected:
public:
bool CreateIocp(void)
{
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData))
{
int nErrorCode = WSAGetLastError();
return false;
}
m_IocpHandle = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);
if (!m_IocpHandle)
{
int nErrorCode = WSAGetLastError();
return false;
}
m_Socket = WSASocket(PF_INET, SOCK_STREAM, 0, NULL, 0, WSA_FLAG_OVERLAPPED);
if (m_Socket == INVALID_SOCKET)
{
int nErrorCode = WSAGetLastError();
return false;
}
// PC 리소스 정보
SYSTEM_INFO systemInfo;
GetSystemInfo(&systemInfo);
// CPU 정보에 따른 쓰레드 생성
UINT dThreadCount = systemInfo.dwNumberOfProcessors * 2;
m_ThreadHandle = new HANDLE[dThreadCount];
for (int i = 0; i < 1; ++i)
{
m_ThreadHandle[i] = reinterpret_cast<HANDLE>(_beginthreadex(NULL, NULL, IOCP_QUEUE_THREAD_PROC, (LPVOID)this, 0, NULL));
}
return true;
}
bool Bind(UINT dPort)
{
memset(&m_SocketAddr_in, 0, sizeof(SOCKADDR_IN));
m_SocketAddr_in.sin_family = AF_INET;
m_SocketAddr_in.sin_addr.s_addr = htonl(INADDR_ANY);
m_SocketAddr_in.sin_port = htons(dPort);
if (bind(m_Socket, (SOCKADDR *)&m_SocketAddr_in, sizeof(SOCKADDR_IN)) == SOCKET_ERROR)
{
int nErrorCode = WSAGetLastError();
return false;
}
return true;
}
bool Listen(UINT dBacklog = SOMAXCONN)
{
if (listen(m_Socket, dBacklog) == SOCKET_ERROR)
{
int nErrorCode = WSAGetLastError();
return false;
}
return true;
}
bool Connect(LPTSTR pszIpAddress, WORD wPort)
{
m_SocketAddr_in.sin_family = AF_INET;
int nAddrLen = sizeof(SOCKADDR_IN);
WSAStringToAddress(pszIpAddress, AF_INET, NULL, (SOCKADDR*)&m_SocketAddr_in, &nAddrLen);
m_SocketAddr_in.sin_port = htons(wPort);
//if (WSAConnect(m_Socket, (struct sockaddr*)&m_SocketAddr_in, sizeof(SOCKADDR_IN), NULL, NULL, NULL, NULL) < 0)
if (connect(m_Socket, (struct sockaddr*)&m_SocketAddr_in, sizeof(SOCKADDR_IN)) < 0)
{
int err = WSAGetLastError();
return false;
}
return true;
}
CIocpSocket* Accept(void)
{
int nAddrLen = sizeof(SOCKADDR_IN);
CIocpSocket *pIocpClient = new CIocpSocket();
pIocpClient->m_Socket = accept(m_Socket, (SOCKADDR*)&pIocpClient->m_SocketAddr_in, &nAddrLen);
if (pIocpClient->m_Socket == INVALID_SOCKET)
{
delete pIocpClient;
int err = WSAGetLastError();
return NULL;
}
memcpy(&(pIocpClient->m_SocketAddr_in), &pIocpClient->m_SocketAddr_in, nAddrLen);
if (!CreateIoCompletionPort((HANDLE)pIocpClient->m_Socket, m_IocpHandle, (DWORD)pIocpClient, 0))
{
delete pIocpClient;
int nErrorCode = WSAGetLastError();
return false;
}
return pIocpClient;
}
static UINT __stdcall IOCP_QUEUE_THREAD_PROC(LPVOID lpvoid)
{
CIocpSocket* pCIocpSocket = static_cast<CIocpSocket*>(lpvoid);
while (TRUE)
{
DWORD dwNumberOfBytesTransferred = 0;
CIocpSocket *pCIocpSocket_Target = NULL;
COverLapped *pOverlapped = NULL;
//PER_IO_DATA *pPER_IO_DATA = NULL;
BOOL bResult = GetQueuedCompletionStatus(pCIocpSocket->m_IocpHandle,
&dwNumberOfBytesTransferred,
(LPDWORD)&pCIocpSocket_Target,
//(LPOVERLAPPED*)&pPER_IO_DATA,
(LPOVERLAPPED*)&pOverlapped,
INFINITE);
if (bResult == FALSE || dwNumberOfBytesTransferred == 0)
{
closesocket(pCIocpSocket_Target->m_Socket);
pCIocpSocket_Target->OnDisconnect();
continue;
}
//switch (pPER_IO_DATA->rwMode)
switch (pOverlapped->m_eOperator)
{
case COverLapped::E_OP::SEND:
pCIocpSocket_Target->OnSend(pOverlapped->m_WsaBuf.buf, dwNumberOfBytesTransferred);
break;
case COverLapped::E_OP::RECV:
pCIocpSocket_Target->OnRecv(pOverlapped->m_WsaBuf.buf, dwNumberOfBytesTransferred);
pCIocpSocket_Target->send((BYTE*)pOverlapped->m_WsaBuf.buf, dwNumberOfBytesTransferred);
break;
}
}
return 0;
}
void send(BYTE *pData, UINT dDataLength)
{
UINT dLessSendCount = dDataLength;
while ((int)dDataLength >= 1)
{
memset((OVERLAPPED*)&m_SendBuf, 0, sizeof(OVERLAPPED));
m_SendBuf.m_eOperator = COverLapped::E_OP::SEND;
m_SendBuf.m_WsaBuf.len = dDataLength<BUFSIZE?dDataLength:BUFSIZE;
m_SendBuf.m_WsaBuf.buf = (CHAR*)&pData[dLessSendCount-dDataLength];
dDataLength -= m_SendBuf.m_WsaBuf.len;
DWORD dwFlags = 0;
WSASend(m_Socket, &m_SendBuf.m_WsaBuf, 1, NULL, 0, (OVERLAPPED*)&m_SendBuf, NULL);
}
}
void recv(void)
{
COverLapped *pOverlapped = new COverLapped();
memset((OVERLAPPED*)pOverlapped, 0, sizeof(OVERLAPPED));
pOverlapped->m_eOperator = COverLapped::E_OP::RECV;
pOverlapped->m_WsaBuf.len = BUFSIZE;
pOverlapped->m_WsaBuf.buf = pOverlapped->m_buffer;
//PER_IO_DATA *pPER_IO_DATA = new PER_IO_DATA();
//memset(&(pPER_IO_DATA->overlapped), 0, sizeof(OVERLAPPED));
//pPER_IO_DATA->rwMode = 2;
//pPER_IO_DATA->wsaBuf.len = BUFSIZE;
//pPER_IO_DATA->wsaBuf.buf = pPER_IO_DATA->buffer;
DWORD dwFlags = 0;
WSARecv(m_Socket, &(pOverlapped->m_WsaBuf), 1/*pOverlapped->BUFSIZE*/, NULL, &dwFlags, (OVERLAPPED*)pOverlapped, NULL);
//WSARecv(m_Socket, &(pPER_IO_DATA->wsaBuf), 1/*pOverlapped->BUFSIZE*/, NULL, &dwFlags, &(pPER_IO_DATA->overlapped), NULL);
}
//virtual void OnAccept(void);
//virtual void OnConnect(void);
virtual void OnRecv(CHAR *pData, UINT dDataLength)
{
printf("CIocpSocket OnRecv(Port : %d) : %s\r\n", m_SocketAddr_in.sin_port, pData);
}
virtual void OnSend(CHAR *pData, UINT dDataLength)
{
printf("CIocpSocket OnSend(Port : %d) : %s\r\n", m_SocketAddr_in.sin_port, pData);
}
virtual void OnDisconnect(void)
{
printf("CIocpSocket OnDisconnect\r\n");
}
};
class CIocpServer : public CIocpSocket
{
public:
private:
protected:
public:
void run(void)
{
CreateIocp();
Bind(5000);
Listen();
while (TRUE)
{
CIocpSocket *pClientSocket = Accept();
pClientSocket->recv();
}
}
virtual void OnRecv(BYTE *pData, UINT dDataLength)
{
printf("CIocpServer OnRecv : %s\r\n", pData);
}
};
int main(int argc, char *argv[])
{
CIocpServer is;
is.run();
return 0;
}